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Earthquake

What about a challenge to design some type of structure able to withstand an earthquake of increasing magnitude?

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    Steven JSteven J shared this idea  ·   ·  Admin →

    13 comments

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      • Anonymous commented  · 

        As far I remenber there are 3 types of seisms R, P and S

      • Anonymous commented  · 

        The sick people want to Earthquake with simulation data people died to pass from Sadness and death you want to make a game full of shit

      • JParrottJParrott commented  · 

        Vaguely similar to windy city..this concept would be one I would like to see and is uniquely different from windy city in a number of ways. I see no lack of imagination here, just a lack of knowledge of physics from the critic. I say make it happen if at all possible! Thanks

      • AnonymousAnonymous commented  · 

        i think we should build a massive building with an earthquake from minor to extreme frequency and then also have earthquake available in test mode

      • SandSand commented  · 

        Basically it should have couple of points that should move. The way they move could be based of the finger test. Like have a line of points and have them move like real p waves, s waves and surface waves. Those points could be like lines the player would draw except the user cannot edit them.

      • bigezbigez commented  · 

        The more you shake the iDevice, the bigger the earthquake should be!

      • BmasonBmason commented  · 

        @ Andrew Garrison - Surely you could create a few fixed points at the bottom of the screen that are attached to a shaking beam to simulate an earthquake. The windy city level would be a great test for that as the base of the building could slide from side to side bending the walls and internal structure.

      • TuweeTuwee commented  · 

        I guess, I would enjoy this if it was a smaller building. Sort of like an easier version of windy city. But at the same time, different because the impact comes from both sides.

      • KyleKyle commented  · 

        I love this idea. Kinda like the windy city but a lot different at the same time. Know what I mean?

      • sfosdalsfosdal commented  · 

        Probably obvious, but the wind in the wind test always comes from the same direction.

      • TuweeTuwee commented  · 

        You need more imagination

      • TuweeTuwee commented  · 

        Kinda similar principal to wind test which is already in the game.

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